Hi! I’m Michelle Hwu,
an audio designer and Foley artist from Toronto.

I work across games and post-production for film and TV. I’ve spent over two decades creating sound for interactive and linear media, with experience on projects ranging from indie games to festival films and broadcast work. My background in orchestral percussion performance shapes how I approach sound, with a focus on rhythm, texture, and storytelling.

CREDITS

GAMES

Ambrosia Sky (2023-2025)
Audio Director, Soft Rains Games

Unannounced Project (2021-2023)
Lead Audio Designer, The Beans Team, Devolver Digital

Drag Her!
(2022)
Lead Audio Designer, Fighting Chance Games

Watch Dogs: Legion Bloodline DLC (2021)
Sound Designer, Ubisoft Toronto

Watch Dogs: Legion (2018-2020)
Sound & Voice Designer, Ubisoft Toronto

POST PRODUCTION (SELECTION)

In A Violent Nature (2024, Sundance)
Sound Designer & Foley Artist
Nominated for Best Sound Editing at the Canadian Screen Awards (2025)

(S)KiDS (2024, Annecy Animation Festival)
Sound Designer & Re-Recording Mixer

A More Radiant Sphere (2022, VIFF)
Sound Designer & Re-Recording Mixer

The Horses (2021, VIFF)
Sound Designer & Re-Recording Mixer

Hockey Riot (2020, VIFF)
Sound Designer & Re-Recording Mixer

Rockin’ The Coffin (2020, CBC)
Sound Designer & Foley Artist

Freaks & Geeks: The Documentary (2018, A&E, Tribeca Film Festival)
Sound Editor & Foley Artist & Re-Recording Mixer

The Juno Awards Pre-Show (2018, CBC)
Sound Editor & Re-Recording Mixer

The User’s Guide to Cheating Death (2017, Vision TV, BBC Earth, Netflix)
Sound Editor & Re-Recording Mixer

Sesame Street - H Is For Hair (2017, Treehouse TV)
Sound Editor & Foley Artist & Re-Recording Mixer

GAMES REEL

POST REEL